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<title>Scrum on! / Popular</title>
<link>http://pligg.scrum-on.com</link>
<description>Scrum on. Everything on be(coming) agile.  votes</description>
<pubDate>Wed, 29 Oct 2008 14:25:32 CET</pubDate>
<language>en</language>
<item>
<title><![CDATA[Higher Adoption for TDD Approach]]></title>
<link>http://pligg.scrum-on.com/story.php?title=higher-adoption-for-tdd-approach</link>
<comments>http://pligg.scrum-on.com/story.php?title=higher-adoption-for-tdd-approach</comments>
<pubDate>Wed, 29 Oct 2008 09:25:32 CET</pubDate>
<dc:creator>martinig</dc:creator>
<category>Going Agile</category>
<guid>http://pligg.scrum-on.com/story.php?title=higher-adoption-for-tdd-approach</guid>
<description><![CDATA[A recent poll examined how organizations perform unit testing. Despite the fact that the number of TDD adopters has grown nicely since the previous similar survey, unit testing is still widely conducted in a informal manner, when it is not simply ignored<br/><br/>2 Vote(s) ]]></description>
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<title><![CDATA[How Yahoo! International is Becoming Agile]]></title>
<link>http://pligg.scrum-on.com/story.php?title=how-yahoo-international-is-becoming-agile</link>
<comments>http://pligg.scrum-on.com/story.php?title=how-yahoo-international-is-becoming-agile</comments>
<pubDate>Mon, 27 Oct 2008 06:11:42 CET</pubDate>
<dc:creator>devagile</dc:creator>
<category>Going Agile</category>
<guid>http://pligg.scrum-on.com/story.php?title=how-yahoo-international-is-becoming-agile</guid>
<description><![CDATA[A description of the approach used by Yahoo International in its transition to agile software development.<br/><br/>3 Vote(s) ]]></description>
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<title><![CDATA[TDD Randori Session]]></title>
<link>http://pligg.scrum-on.com/story.php?title=tdd-randori-session</link>
<comments>http://pligg.scrum-on.com/story.php?title=tdd-randori-session</comments>
<pubDate>Tue, 14 Oct 2008 00:55:45 CEST</pubDate>
<dc:creator>mlevison</dc:creator>
<category>Mastering Agile</category>
<guid>http://pligg.scrum-on.com/story.php?title=tdd-randori-session</guid>
<description><![CDATA[In a Randori we work as a group trying to solve a small problem using TDD...<br/><br/>3 Vote(s) ]]></description>
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<item>
<title><![CDATA[The secrets of doing agile offshoring with success]]></title>
<link>http://pligg.scrum-on.com/story.php?title=the-secrets-of-doing-agile-offshoring-with-success</link>
<comments>http://pligg.scrum-on.com/story.php?title=the-secrets-of-doing-agile-offshoring-with-success</comments>
<pubDate>Wed, 01 Oct 2008 03:56:38 CEST</pubDate>
<dc:creator>martinig</dc:creator>
<category>Tracking and Reporting</category>
<guid>http://pligg.scrum-on.com/story.php?title=the-secrets-of-doing-agile-offshoring-with-success</guid>
<description><![CDATA[In this interview from JAOO 2007 Jeff Sutherland and Serge Beaumont discuss the secrets of doing offshore development in an agile way based on their real life experience.<br/><br/>2 Vote(s) ]]></description>
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<item>
<title><![CDATA[10 Questions to Choose Candidates for Your Large Agile Company]]></title>
<link>http://pligg.scrum-on.com/story.php?title=10-questions-to-choose-candidates-for-your-large-agile-company</link>
<comments>http://pligg.scrum-on.com/story.php?title=10-questions-to-choose-candidates-for-your-large-agile-company</comments>
<pubDate>Wed, 01 Oct 2008 03:55:29 CEST</pubDate>
<dc:creator>martinig</dc:creator>
<category>Social Aspects</category>
<guid>http://pligg.scrum-on.com/story.php?title=10-questions-to-choose-candidates-for-your-large-agile-company</guid>
<description><![CDATA[This set of questions was created to help corporate managers select Agile-experienced consultants and candidate employees for project work.<br/><br/>2 Vote(s) ]]></description>
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<item>
<title><![CDATA[InfoQ: Prioritizing Your Product Backlog]]></title>
<link>http://pligg.scrum-on.com/story.php?title=infoq-prioritizing-your-product-backlog</link>
<comments>http://pligg.scrum-on.com/story.php?title=infoq-prioritizing-your-product-backlog</comments>
<pubDate>Tue, 30 Sep 2008 02:30:39 CEST</pubDate>
<dc:creator>tomek</dc:creator>
<category>Planning and Estimating</category>
<guid>http://pligg.scrum-on.com/story.php?title=infoq-prioritizing-your-product-backlog</guid>
<description><![CDATA[Choosing the right features can make the difference between the success and failure of a software product. Mike Cohn presented 'Prioritizing your Project Backlog' at Agile 2008 on how a project backlog should be organized and prioritized.<br/><br/>3 Vote(s) ]]></description>
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<title><![CDATA[Has Agile Lost its Soul?]]></title>
<link>http://pligg.scrum-on.com/story.php?title=has-agile-lost-its-soul</link>
<comments>http://pligg.scrum-on.com/story.php?title=has-agile-lost-its-soul</comments>
<pubDate>Thu, 25 Sep 2008 08:43:54 CEST</pubDate>
<dc:creator>devagile</dc:creator>
<category>Going Agile</category>
<guid>http://pligg.scrum-on.com/story.php?title=has-agile-lost-its-soul</guid>
<description><![CDATA[Does the fact that VersionOne survey tells us that the practices linked to collaboration are the least implemented means that Agile has lost its soul to achieve a higher adoption rate?<br/><br/>2 Vote(s) ]]></description>
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<item>
<title><![CDATA[InfoQ: When Working Software Is Not Enough - A Story of Project Failure]]></title>
<link>http://pligg.scrum-on.com/story.php?title=infoq-when-working-software-is-not-enough---a-story-of-project-failure</link>
<comments>http://pligg.scrum-on.com/story.php?title=infoq-when-working-software-is-not-enough---a-story-of-project-failure</comments>
<pubDate>Mon, 22 Sep 2008 00:24:28 CEST</pubDate>
<dc:creator>god</dc:creator>
<category>Scrum</category>
<guid>http://pligg.scrum-on.com/story.php?title=infoq-when-working-software-is-not-enough---a-story-of-project-failure</guid>
<description><![CDATA[Mitch Lacey talks about a real life project that was on the verge of being successful, but was deemed as unsuccessful by the customer. Good case study of agile methods applied to real life projects is rare. This is a good one.<br/><br/>4 Vote(s) ]]></description>
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<item>
<title><![CDATA[A Scrum project that failed]]></title>
<link>http://pligg.scrum-on.com/story.php?title=A_Scrum_project_that_failed</link>
<comments>http://pligg.scrum-on.com/story.php?title=A_Scrum_project_that_failed</comments>
<pubDate>Mon, 01 Sep 2008 02:54:11 CEST</pubDate>
<dc:creator>tomek</dc:creator>
<category>Scrum</category>
<guid>http://pligg.scrum-on.com/story.php?title=A_Scrum_project_that_failed</guid>
<description><![CDATA[Robin Dymond describes well... a project failure. But what the root cause of it is? Read on.<br/><br/>2 Vote(s) ]]></description>
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<item>
<title><![CDATA[Third Annual State of Agile Survey Data Available]]></title>
<link>http://pligg.scrum-on.com/story.php?title=third-annual-state-of-agile-survey-data-available</link>
<comments>http://pligg.scrum-on.com/story.php?title=third-annual-state-of-agile-survey-data-available</comments>
<pubDate>Mon, 01 Sep 2008 02:46:56 CEST</pubDate>
<dc:creator>martinig</dc:creator>
<category>Going Agile</category>
<guid>http://pligg.scrum-on.com/story.php?title=third-annual-state-of-agile-survey-data-available</guid>
<description><![CDATA[This survey doesn't try to measure agile adoption, but it gives interesting information on how agile is adopted, how agile projects succeed and how tools and practices are used.<br/><br/>2 Vote(s) ]]></description>
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<title><![CDATA[Stand-up Meeting Antipatterns]]></title>
<link>http://pligg.scrum-on.com/story.php?title=Stand-up_Meeting_Antipatterns</link>
<comments>http://pligg.scrum-on.com/story.php?title=Stand-up_Meeting_Antipatterns</comments>
<pubDate>Sun, 31 Aug 2008 04:03:18 CEST</pubDate>
<dc:creator>tomek</dc:creator>
<category>Mastering Agile</category>
<guid>http://pligg.scrum-on.com/story.php?title=Stand-up_Meeting_Antipatterns</guid>
<description><![CDATA[Stand-up meeting antipatterns - well captured common antipatterns and ideas on how to overcome them.<br/><br/>3 Vote(s) ]]></description>
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<title><![CDATA[Gamasutra - Top 10 Pitfalls Using Scrum Methodology for Video Game Development]]></title>
<link>http://pligg.scrum-on.com/story.php?title=gamasutra---top-10-pitfalls-using-scrum-methodology-for-video-game-development</link>
<comments>http://pligg.scrum-on.com/story.php?title=gamasutra---top-10-pitfalls-using-scrum-methodology-for-video-game-development</comments>
<pubDate>Fri, 29 Aug 2008 08:10:46 CEST</pubDate>
<dc:creator>tomek</dc:creator>
<category>Scrum</category>
<guid>http://pligg.scrum-on.com/story.php?title=gamasutra---top-10-pitfalls-using-scrum-methodology-for-video-game-development</guid>
<description><![CDATA[Video gaming industry veteran Miller looks at the leading Agile methodology for game development, suggesting the ten top pitfalls - and ways to overcome them - for those using Scrum to manage a video game project.<br/><br/>2 Vote(s) ]]></description>
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<title><![CDATA[Agile Game Development: Polemics on Gamasutra's Top 10 Pitfalls Using Scrum Methodology for Video Game Development]]></title>
<link>http://pligg.scrum-on.com/story.php?title=agile-game-development-polemics-on-gamasutras-top-10-pitfalls-using-scrum-methodology-for-video-game-development</link>
<comments>http://pligg.scrum-on.com/story.php?title=agile-game-development-polemics-on-gamasutras-top-10-pitfalls-using-scrum-methodology-for-video-game-development</comments>
<pubDate>Fri, 29 Aug 2008 08:09:03 CEST</pubDate>
<dc:creator>tomek</dc:creator>
<category>Scrum</category>
<guid>http://pligg.scrum-on.com/story.php?title=agile-game-development-polemics-on-gamasutras-top-10-pitfalls-using-scrum-methodology-for-video-game-development</guid>
<description><![CDATA[Polemics with Gamasutra's - Top 10 Pitfalls Using Scrum Methodology for Video Game Development. Good one.<br/><br/>2 Vote(s) ]]></description>
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<title><![CDATA[Improving On Traditional Release Burndown Charts]]></title>
<link>http://pligg.scrum-on.com/story.php?title=Improving_On_Traditional_Release_Burndown_Charts</link>
<comments>http://pligg.scrum-on.com/story.php?title=Improving_On_Traditional_Release_Burndown_Charts</comments>
<pubDate>Thu, 21 Aug 2008 09:22:57 CEST</pubDate>
<dc:creator>tomek</dc:creator>
<category>Tracking and Reporting</category>
<guid>http://pligg.scrum-on.com/story.php?title=Improving_On_Traditional_Release_Burndown_Charts</guid>
<description><![CDATA[Mike Cohn suggests an improvement to traditional release burndown chart to map the team progress to the backlog directly. Idea is be able to answer what will be ready and when.<br/><br/>2 Vote(s) ]]></description>
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<title><![CDATA[Code Sprinters - Banana Scrum - Web Scrum Tool]]></title>
<link>http://pligg.scrum-on.com/story.php?title=code-sprinters---banana-scrum---web-scrum-tool</link>
<comments>http://pligg.scrum-on.com/story.php?title=code-sprinters---banana-scrum---web-scrum-tool</comments>
<pubDate>Thu, 21 Aug 2008 09:22:00 CEST</pubDate>
<dc:creator>mswiatek</dc:creator>
<category>Tools And Toolkits</category>
<guid>http://pligg.scrum-on.com/story.php?title=code-sprinters---banana-scrum---web-scrum-tool</guid>
<description><![CDATA[Banana Scrum is a web based tool for teams practicing agile development, primarily Scrum. It was developed as a result of Codesprinters team's experience in creating high quality web applications.<br/><br/>2 Vote(s) ]]></description>
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<title><![CDATA[Acceptance TDD Explained]]></title>
<link>http://pligg.scrum-on.com/story.php?title=acceptance-tdd-explained</link>
<comments>http://pligg.scrum-on.com/story.php?title=acceptance-tdd-explained</comments>
<pubDate>Thu, 21 Aug 2008 09:21:46 CEST</pubDate>
<dc:creator>martinig</dc:creator>
<category>Mastering Agile</category>
<guid>http://pligg.scrum-on.com/story.php?title=acceptance-tdd-explained</guid>
<description><![CDATA[Acceptance test-driven development is what helps developers build high-quality software that fulfills the business's needs as reliably as TDD helps ensure the software's technical quality.<br/><br/>2 Vote(s) ]]></description>
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<title><![CDATA[An Alternative Release Burndown Chart]]></title>
<link>http://pligg.scrum-on.com/story.php?title=An_Alternative_Release_Burndown_Chart</link>
<comments>http://pligg.scrum-on.com/story.php?title=An_Alternative_Release_Burndown_Chart</comments>
<pubDate>Mon, 18 Aug 2008 08:11:23 CEST</pubDate>
<dc:creator>tomek</dc:creator>
<category>Tracking and Reporting</category>
<guid>http://pligg.scrum-on.com/story.php?title=An_Alternative_Release_Burndown_Chart</guid>
<description><![CDATA[A refresher - enhanced (or as you wish extended) release burndown chart. This is the one I use a lot. If you're not using any agile tool yet - there is a link to a simple spreadsheet on the bottom of this article.<br/><br/>2 Vote(s) ]]></description>
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<title><![CDATA[Example Product Backlog &amp; Sprint Backlog]]></title>
<link>http://pligg.scrum-on.com/story.php?title=Example_Product_Backlog__Sprint_Backlog</link>
<comments>http://pligg.scrum-on.com/story.php?title=Example_Product_Backlog__Sprint_Backlog</comments>
<pubDate>Mon, 04 Aug 2008 22:40:38 CEST</pubDate>
<dc:creator>kswaters</dc:creator>
<category>Scrum</category>
<guid>http://pligg.scrum-on.com/story.php?title=Example_Product_Backlog__Sprint_Backlog</guid>
<description><![CDATA[Here are examples of a Scrum product backlog &amp; sprint backlog...<br/><br/>7 Vote(s) ]]></description>
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<title><![CDATA[Is The Need For Projects Dead?]]></title>
<link>http://pligg.scrum-on.com/story.php?title=Is_The_Need_For_Projects_Dead</link>
<comments>http://pligg.scrum-on.com/story.php?title=Is_The_Need_For_Projects_Dead</comments>
<pubDate>Mon, 04 Aug 2008 22:40:37 CEST</pubDate>
<dc:creator>kswaters</dc:creator>
<category>Managerial Aspects</category>
<guid>http://pligg.scrum-on.com/story.php?title=Is_The_Need_For_Projects_Dead</guid>
<description><![CDATA[In an agile development environment, are Projects still needed?<br/><br/>7 Vote(s) ]]></description>
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<title><![CDATA[Top 10 Teams Practices]]></title>
<link>http://pligg.scrum-on.com/story.php?title=Top_10_Teams_Practices</link>
<comments>http://pligg.scrum-on.com/story.php?title=Top_10_Teams_Practices</comments>
<pubDate>Mon, 04 Aug 2008 21:12:12 CEST</pubDate>
<dc:creator>tomek</dc:creator>
<category>Social Aspects</category>
<guid>http://pligg.scrum-on.com/story.php?title=Top_10_Teams_Practices</guid>
<description><![CDATA[Basic team practices to keep the spirit alive.<br/><br/>7 Vote(s) ]]></description>
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<title><![CDATA[Agile Project Planning]]></title>
<link>http://pligg.scrum-on.com/story.php?title=agile-project-planning-2</link>
<comments>http://pligg.scrum-on.com/story.php?title=agile-project-planning-2</comments>
<pubDate>Mon, 04 Aug 2008 16:40:35 CEST</pubDate>
<dc:creator>kswaters</dc:creator>
<category>Managerial Aspects</category>
<guid>http://pligg.scrum-on.com/story.php?title=agile-project-planning-2</guid>
<description><![CDATA[How to plan an agile project...<br/><br/>7 Vote(s) ]]></description>
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<title><![CDATA[Scaling Software Agility: Best Practices for Large Enterprises - Dean Leffingwell]]></title>
<link>http://pligg.scrum-on.com/story.php?title=Scaling_Software_Agility_Best_Practices_for_Large_Enterprises_-_Dean_Leffingwell</link>
<comments>http://pligg.scrum-on.com/story.php?title=Scaling_Software_Agility_Best_Practices_for_Large_Enterprises_-_Dean_Leffingwell</comments>
<pubDate>Tue, 22 Jul 2008 00:54:04 CEST</pubDate>
<dc:creator>tomek</dc:creator>
<category>Books</category>
<guid>http://pligg.scrum-on.com/story.php?title=Scaling_Software_Agility_Best_Practices_for_Large_Enterprises_-_Dean_Leffingwell</guid>
<description><![CDATA[This paper called Mastering the Iteration is an excerpt from Dean Leffingwell's latest book, Scaling Software Agility: Best Practices for Large Enterprises, Addison-Wesley, 2007.<br/><br/>7 Vote(s) ]]></description>
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<title><![CDATA[Agile/Scrum Smells]]></title>
<link>http://pligg.scrum-on.com/story.php?title=AgileScrum_Smells</link>
<comments>http://pligg.scrum-on.com/story.php?title=AgileScrum_Smells</comments>
<pubDate>Thu, 03 Jul 2008 00:52:28 CEST</pubDate>
<dc:creator>mlevison</dc:creator>
<category>Going Agile</category>
<guid>http://pligg.scrum-on.com/story.php?title=AgileScrum_Smells</guid>
<description><![CDATA[Are retrospectives a struggle? Do team members avoid attending meetings? Are people afraid of speaking up? These are smells? You need some deodorant.<br/><br/>7 Vote(s) ]]></description>
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<title><![CDATA[InfoQ: Handling Interruptions on an Agile Project]]></title>
<link>http://pligg.scrum-on.com/story.php?title=InfoQ_Handling_Interruptions_on_an_Agile_Project</link>
<comments>http://pligg.scrum-on.com/story.php?title=InfoQ_Handling_Interruptions_on_an_Agile_Project</comments>
<pubDate>Mon, 30 Jun 2008 14:05:17 CEST</pubDate>
<dc:creator>god</dc:creator>
<category>Mastering Agile</category>
<guid>http://pligg.scrum-on.com/story.php?title=InfoQ_Handling_Interruptions_on_an_Agile_Project</guid>
<description><![CDATA[Interruption, as the name suggests acts as a speed breaker to the velocity of an Agile team. Some of these interruptions are necessary and others are not. The key is, to identify the interruptions that are damaging to the flow of work and minimize them.<br/><br/>7 Vote(s) ]]></description>
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<title><![CDATA[Agile Retrospectives | Software Development Tube]]></title>
<link>http://pligg.scrum-on.com/story.php?title=Agile_Retrospectives__Software_Development_Tube</link>
<comments>http://pligg.scrum-on.com/story.php?title=Agile_Retrospectives__Software_Development_Tube</comments>
<pubDate>Mon, 30 Jun 2008 00:05:19 CEST</pubDate>
<dc:creator>devagile</dc:creator>
<category>Inspect And Adapt</category>
<guid>http://pligg.scrum-on.com/story.php?title=Agile_Retrospectives__Software_Development_Tube</guid>
<description><![CDATA[Agile expert, Rachel Davies discuss Agile retrospectives. Retrospectives are meetings that get the whole team involved in the review of past events and brainstorming ideas for working more effectively going forward.<br/><br/>8 Vote(s) ]]></description>
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<title><![CDATA[Agile Thoughts   Team Charter]]></title>
<link>http://pligg.scrum-on.com/story.php?title=Agile_Thoughts__-_Team_Charter</link>
<comments>http://pligg.scrum-on.com/story.php?title=Agile_Thoughts__-_Team_Charter</comments>
<pubDate>Tue, 24 Jun 2008 05:09:05 CEST</pubDate>
<dc:creator>hbflynn</dc:creator>
<category>Mastering Agile</category>
<guid>http://pligg.scrum-on.com/story.php?title=Agile_Thoughts__-_Team_Charter</guid>
<description><![CDATA[I recalled Spiderman's famous line &quot;with great power comes great responsibility&quot;. The teams were empowered, what now, was their responsibility? This led to a discussion on Responsibility and Commitment. The whole group worked on creating a Team Charter t<br/><br/>7 Vote(s) ]]></description>
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<title><![CDATA[InfoQ: Improvement, Success and Failure: Scrum Adoption in China]]></title>
<link>http://pligg.scrum-on.com/story.php?title=InfoQ_Improvement_Success_and_Failure_Scrum_Adoption_in_China</link>
<comments>http://pligg.scrum-on.com/story.php?title=InfoQ_Improvement_Success_and_Failure_Scrum_Adoption_in_China</comments>
<pubDate>Mon, 02 Jun 2008 06:13:42 CEST</pubDate>
<dc:creator>tomek</dc:creator>
<category>Going Agile</category>
<guid>http://pligg.scrum-on.com/story.php?title=InfoQ_Improvement_Success_and_Failure_Scrum_Adoption_in_China</guid>
<description><![CDATA[The truth is that there is very little case studies of Scrum adoption out there (if you know some, please submit them here!). This time some information of adopting Scrum in Chineese companies. Read on.<br/><br/>8 Vote(s) ]]></description>
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<title><![CDATA[ScrumDesk - Scrum project management tool - new version 3.0]]></title>
<link>http://pligg.scrum-on.com/story.php?title=ScrumDesk_-_Scrum_project_management_tool_-_new_version_3-0-1</link>
<comments>http://pligg.scrum-on.com/story.php?title=ScrumDesk_-_Scrum_project_management_tool_-_new_version_3-0-1</comments>
<pubDate>Mon, 02 Jun 2008 00:47:15 CEST</pubDate>
<dc:creator>dusankocurek</dc:creator>
<category>Tools And Toolkits</category>
<guid>http://pligg.scrum-on.com/story.php?title=ScrumDesk_-_Scrum_project_management_tool_-_new_version_3-0-1</guid>
<description><![CDATA[ScrumDesk ver. 3.0 is released. Changes includes fulltext search, easy story assignment, support for a story themes, tags, impediments and attachments.rnrnNew version provides new reports - parking lot and time sheet.<br/><br/>8 Vote(s) ]]></description>
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<title><![CDATA[Agile Development Teams: Scope and Scale with Mike Cohn | Software Development Tube]]></title>
<link>http://pligg.scrum-on.com/story.php?title=Agile_Development_Teams_Scope_and_Scale_with_Mike_Cohn__Software_Development_Tube</link>
<comments>http://pligg.scrum-on.com/story.php?title=Agile_Development_Teams_Scope_and_Scale_with_Mike_Cohn__Software_Development_Tube</comments>
<pubDate>Sun, 01 Jun 2008 22:12:52 CEST</pubDate>
<dc:creator>devagile</dc:creator>
<category>Planning and Estimating</category>
<guid>http://pligg.scrum-on.com/story.php?title=Agile_Development_Teams_Scope_and_Scale_with_Mike_Cohn__Software_Development_Tube</guid>
<description><![CDATA[Agile Alliance co-founder Mike Cohn provides detailed, proven techniques for estimating and planning any Agile project.<br/><br/>8 Vote(s) ]]></description>
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<title><![CDATA[InfoQ: Creating Product Owner Success]]></title>
<link>http://pligg.scrum-on.com/story.php?title=InfoQ_Creating_Product_Owner_Success</link>
<comments>http://pligg.scrum-on.com/story.php?title=InfoQ_Creating_Product_Owner_Success</comments>
<pubDate>Fri, 16 May 2008 23:42:02 CEST</pubDate>
<dc:creator>tomek</dc:creator>
<category>Scrum</category>
<guid>http://pligg.scrum-on.com/story.php?title=InfoQ_Creating_Product_Owner_Success</guid>
<description><![CDATA[The Scrum Product Owner role is powerful, valuable and challenging to implement. It brings healthier relationships between customers and developers, and competitive advantage - if you do it right. Read on...<br/><br/>7 Vote(s) ]]></description>
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<title><![CDATA[InfoQ: Is Burnout Inevitable, while Facilitating Agile Projects?]]></title>
<link>http://pligg.scrum-on.com/story.php?title=InfoQ_Is_Burnout_Inevitable_while_Facilitating_Agile_Projects</link>
<comments>http://pligg.scrum-on.com/story.php?title=InfoQ_Is_Burnout_Inevitable_while_Facilitating_Agile_Projects</comments>
<pubDate>Wed, 14 May 2008 10:14:16 CEST</pubDate>
<dc:creator>tomek</dc:creator>
<category>Social Aspects</category>
<guid>http://pligg.scrum-on.com/story.php?title=InfoQ_Is_Burnout_Inevitable_while_Facilitating_Agile_Projects</guid>
<description><![CDATA[This time an article not about burn-down, but burn-out of agile teams facilitators. Very true for both insiders (e.g. scrum masters) as well as outsiders (aka agile consultants). Speaking from my own experience giving three two-days long training with a<br/><br/>7 Vote(s) ]]></description>
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<title><![CDATA[OpenUP a4 The Best of Two Worlds]]></title>
<link>http://pligg.scrum-on.com/story.php?title=OpenUP_ndash_The_Best_of_Two_Worlds</link>
<comments>http://pligg.scrum-on.com/story.php?title=OpenUP_ndash_The_Best_of_Two_Worlds</comments>
<pubDate>Wed, 23 Apr 2008 20:30:25 CEST</pubDate>
<dc:creator>martinig</dc:creator>
<category>Managerial Aspects</category>
<guid>http://pligg.scrum-on.com/story.php?title=OpenUP_ndash_The_Best_of_Two_Worlds</guid>
<description><![CDATA[This article gives an overview of OpenUP and explains how it relates to both RUP, from which it received its foundation, and agile methods, from which it incorporates their best practices.<br/><br/>7 Vote(s) ]]></description>
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<title><![CDATA[InfoQ: Help Your Teams Trade Cubicles for Communication Skills]]></title>
<link>http://pligg.scrum-on.com/story.php?title=InfoQ_Help_Your_Teams_Trade_Cubicles_for_Communication_Skills</link>
<comments>http://pligg.scrum-on.com/story.php?title=InfoQ_Help_Your_Teams_Trade_Cubicles_for_Communication_Skills</comments>
<pubDate>Wed, 23 Apr 2008 20:30:12 CEST</pubDate>
<dc:creator>tomek</dc:creator>
<category>Social Aspects</category>
<guid>http://pligg.scrum-on.com/story.php?title=InfoQ_Help_Your_Teams_Trade_Cubicles_for_Communication_Skills</guid>
<description><![CDATA[For teams transitioning to self-organisation, management can play an important role in helping them learn new ways to communicate and collaborate. But where to begin? This article proposes some strategies for imparting new skills without crushing a team'<br/><br/>7 Vote(s) ]]></description>
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<title><![CDATA[RUP versus XP]]></title>
<link>http://pligg.scrum-on.com/story.php?title=RUP_versus_XP</link>
<comments>http://pligg.scrum-on.com/story.php?title=RUP_versus_XP</comments>
<pubDate>Wed, 23 Apr 2008 16:23:36 CEST</pubDate>
<dc:creator>tomek</dc:creator>
<category>Going Agile</category>
<guid>http://pligg.scrum-on.com/story.php?title=RUP_versus_XP</guid>
<description><![CDATA[An excerpt on RUP compared to XP.<br/><br/>7 Vote(s) ]]></description>
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<title><![CDATA[Creating an Agile Environment]]></title>
<link>http://pligg.scrum-on.com/story.php?title=Creating_an_Agile_Environment</link>
<comments>http://pligg.scrum-on.com/story.php?title=Creating_an_Agile_Environment</comments>
<pubDate>Tue, 15 Apr 2008 04:38:13 CEST</pubDate>
<dc:creator>martinig</dc:creator>
<category>Going Agile</category>
<guid>http://pligg.scrum-on.com/story.php?title=Creating_an_Agile_Environment</guid>
<description><![CDATA[Migrating to Agile is more than changing your process. It also requires a change in culture. For most companies changing culture is the most difficult part.<br/><br/>7 Vote(s) ]]></description>
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<title><![CDATA[Ideal Agile Team Size]]></title>
<link>http://pligg.scrum-on.com/story.php?title=Ideal_Agile_Team_Size</link>
<comments>http://pligg.scrum-on.com/story.php?title=Ideal_Agile_Team_Size</comments>
<pubDate>Wed, 02 Apr 2008 04:11:38 CEST</pubDate>
<dc:creator>tomek</dc:creator>
<category>Social Aspects</category>
<guid>http://pligg.scrum-on.com/story.php?title=Ideal_Agile_Team_Size</guid>
<description><![CDATA[Is the ideal team size 5-7 people (6+/-1)? Or 6-7, or 5-9 (7 +/-2)? Does it really matter? Read on.<br/><br/>8 Vote(s) ]]></description>
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<title><![CDATA[Can We Develop Agile Software in Traditional Organizations?]]></title>
<link>http://pligg.scrum-on.com/story.php?title=Can_We_Develop_Agile_Software_in_Traditional_Organizations</link>
<comments>http://pligg.scrum-on.com/story.php?title=Can_We_Develop_Agile_Software_in_Traditional_Organizations</comments>
<pubDate>Mon, 31 Mar 2008 13:46:58 CEST</pubDate>
<dc:creator>devagile</dc:creator>
<category>Going Agile</category>
<guid>http://pligg.scrum-on.com/story.php?title=Can_We_Develop_Agile_Software_in_Traditional_Organizations</guid>
<description><![CDATA[The main question is: should we adapt organization to approach or adapt approach to organization and people? I support the agile trend to change the user-developer relationships, but I doubt that this will be a quick and easy goal to achieve.<br/><br/>7 Vote(s) ]]></description>
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<title><![CDATA[ScrumDesk - intutive SCRUM management]]></title>
<link>http://pligg.scrum-on.com/story.php?title=ScrumDesk_-_intutive_SCRUM_management-1</link>
<comments>http://pligg.scrum-on.com/story.php?title=ScrumDesk_-_intutive_SCRUM_management-1</comments>
<pubDate>Sat, 29 Mar 2008 08:38:31 CET</pubDate>
<dc:creator>dusankocurek</dc:creator>
<category>Tools And Toolkits</category>
<guid>http://pligg.scrum-on.com/story.php?title=ScrumDesk_-_intutive_SCRUM_management-1</guid>
<description><![CDATA[Free for up to 5 users. ScrumDesk is tool to manage projects with more, even distributed, teams. It supports planning the sprints, releases, daily meetings, metrics and integration with bug tracking systems, project home pages, IP phone applications and<br/><br/>23 Vote(s) ]]></description>
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<title><![CDATA[Is the ScrumMaster-as-Blocker a Pattern to Follow or a Smell to Avoid?]]></title>
<link>http://pligg.scrum-on.com/story.php?title=Is_the_ScrumMaster-as-Blocker_a_Pattern_to_Follow_or_a_Smell_to_Avoid</link>
<comments>http://pligg.scrum-on.com/story.php?title=Is_the_ScrumMaster-as-Blocker_a_Pattern_to_Follow_or_a_Smell_to_Avoid</comments>
<pubDate>Sun, 23 Mar 2008 06:40:26 CET</pubDate>
<dc:creator>tomek</dc:creator>
<category>Social Aspects</category>
<guid>http://pligg.scrum-on.com/story.php?title=Is_the_ScrumMaster-as-Blocker_a_Pattern_to_Follow_or_a_Smell_to_Avoid</guid>
<description><![CDATA[Scrum Master's primary roles is to enable full team productivity. What if the project environment could not adapt to the working style of the team? Block them out. Read on.<br/><br/>7 Vote(s) ]]></description>
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<title><![CDATA[Survey Confirms Increased Agile Adoption]]></title>
<link>http://pligg.scrum-on.com/story.php?title=Survey_Confirms_Increased_Agile_Adoption</link>
<comments>http://pligg.scrum-on.com/story.php?title=Survey_Confirms_Increased_Agile_Adoption</comments>
<pubDate>Mon, 25 Feb 2008 21:38:53 CET</pubDate>
<dc:creator>martinig</dc:creator>
<category>Going Agile</category>
<guid>http://pligg.scrum-on.com/story.php?title=Survey_Confirms_Increased_Agile_Adoption</guid>
<description><![CDATA[A recent Methods &amp; Tools poll researched the agile software development practices adoption rate in organizations. The question asked was &quot;At what stage is the agile approach (XP, Scrum, TDD, ...) adoption at your location?&quot;<br/><br/>7 Vote(s) ]]></description>
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